The military-economic power categories (The Alternate 1980 Map Game)

War Algorithm

 * State of Economy: +4 (Flourishing), +3 (good to Okay), +2 (Mild), +1 (Poor), 0 (Non-existent or collapsing).


 * Many or major defenses and fortified places: Defender + 10


 * Technology: 0-4; with 0 being the worst, 1 being poor, 2 being normal, 3 being advanced and 4 being ahead of time.


 * Each nation fall into a military categories. It's +1 for each category. If you're a failed state or city state 0. If you're a super power +5.