Rules (Galactica)

The Galactiverse is riddled by mystery, from the questions raised by Unchartered Space to the politics of the Imperium.

Therefore, in an effort to create sense of normalcy, so desired by all the varied species, certain rules have been established to create order in the chaotic Galaxy.

Basic Rules

 * 1) Be Plausible.
 * 2) The Imperium, despite being divided into multiple houses, has a central government which can influence the decisions of the Imperial Houses.
 * 3) Unaffiliated races (non-Humaniti) can create their own alliances, independent of either the Imperium or the New League.
 * 4) Customs, cultures, as well as other races (excluding the Solmani of course), must have a description of physiology and history prior to the events of the game.
 * 5) There are 2 sections of the Galaxy: Charted Space and Uncharted Space. Uncharted Space is where custom races can be created and is free to be explored and colonized by races in Charted Space.
 * 6) The universe of Galactica is to be incorporated into a shared canon and a conclusion by the end of the game will take place describing the effects of your actions in the history the Galaxy. This canon universe will be available throughout the series and will be known as the Galactiverse.
 * 7) Have Fun!

Scrawland Scale
Galactica will use a modified version of the famous Scrawland Scale. All credit for this goes to its creator, Scrawland Scribblescratch. To date, no modern civilization has become a Type V, but it is thought that it is attainable.
 * Type 0: Lowest rank, control over few planets (one to three less than system's limit)
 * Type I: Control a whole system.
 * Type II: Control several systems in a region.
 * Type III: Control several "regions" and can destroy Type I civilization entirely.
 * Type IV: Can control an entire arm, destroy whole planets and/or stars, checked by each other.
 * Type V: Control whole galaxy, can destroy whole galaxies or implement the use of black holes to engender massive amounts of chaos..