Ad Adveniat Mundi (Map Game)

the game is based on an idea of a game called unknown landmass, but i think why if instead of being tribal nations, organized already evolved nations on another world after a relative period of settlement on it, this game is that, the game would start in 288, in a Religious internal calendary 961 after the arrival (AAM In latin) ==History == the History begins in Earth as through the world a Blinding light Saying to surround entire cities and when the light fades away, dissappearing them from earth, the history repeats several times until 1250 AD, But its in ATL the game Begins in OTL 2512 BC, when this cities full of People arrive at an Unknown world, Which among The Roman Populators is called Supraterra, While from Portuguese and Spanish populators is Called Ceu and Cielo and the Chinese and call it -. the History of this World Civilization's Starts in 24 AAM ( 2545 ABR) when Several Peoples through the world begin forming small city states and federation to protect from Tribal invasions and taking overs, and through the history this remains stable untiil in 182 AAM (2387 ABR) When the First Organized States arise, first the Persian Empire in Western Serica, then the Greek Federation (later to become a democratic Republic like state) and then the Roman and Celtic kingdoms while in Eastern Serica, the Japanese,Korean and Chinese Kingdoms forming, and Stablishing in The eastern Coast, for several centuries most of this kingdoms were separated and unaware of each other until in 674 AAM (1895 ABR), there i'll be more Sine dei gloriem (talk) 01:09, January 12, 2013 (UTC)

Rules
Rules will be added later
 * 1) no over expansion, a nation can only expand up to 15 to 20 pixels at most
 * 2) no dual nation control, unless they are your vassals
 * 3) more rules later

Mods
there will be 2 mods and 2 map makers

Mods

 * 1) Sine dei gloriem (talk) 21:39, January 9, 2013 (UTC)

Map Makers

 * 1) Sine dei gloriem (talk) 21:39, January 9, 2013 (UTC)

Nations
Each nation is a version similar in culture to its counterpart on OTL earth, and each landmass has been asigned a name

Eurachia

 * Gaul Frankish Kingdom - Blue
 * Roman Republic - Reddish
 * Celtia - dark green
 * Bretonian Federation - Light Green
 * Polskan Kingdom - Darkish Brown
 * Megas Hellas - Purple Airlinesguy (talk) 01:32, January 10, 2013 (UTC)
 * Belgae Kingdom - Light Purple
 * Teutonia - Light Gray Bauglir Stormageddon, Dark Lord of All (talk) 02:24, January 11, 2013 (UTC)
 * Aragonian Kingdom -
 * Marrakesh -
 * Kart Hadesh -
 * Osman Sultanate -

Hiperboreos

 * Neu Nederlanden -- Orange
 * ai lieac -- Greenish
 * Auricanum Roman Empire - reddish colour Sine dei gloriem (talk) 21:39, January 9, 2013 (UTC)
 * Augustodunum Roman Empire - Red

Mesopotamia

 * 327px-Asapa.svg.png Spanish Kingdom - JCC
 * Portuguese Republic
 * Nahuatl Empire

Australica

 * Mayan Empire
 * Inka Empire

Serica

 * Qing Empire
 * Korean kingdom
 * Japanese Empire -Kogasa
 * Mongol Kingdom
 * Hunic kingdom
 * Parthian empire
 * Srivijay Empire
 * Moghul kingdom

Atalantia

 * Mauras empire
 * Sarracian kingdom
 * Aethiopia empire
 * Hedjaz
 * Abbasia

Game
game will be begin tomorrow Sine dei gloriem (talk) 01:09, January 12, 2013 (UTC)