War Algorithm (The 1991-2001 Yugoslav civil war map game)

To help determine who is the winner in a war is-


 * 1) Side with the greatest number of troops= gains 3 points
 * 2) Side with most industry= gains 3 points.
 * 3) Side with most agriculture= gains 2 points.
 * 4) Side with greatest population= gains 4 points
 * 5) Side with better technology and\or science= gains 4 points
 * 6) Used WMD= attacker gains 5 points, defender loses 6 points
 * 7) Harsh climate such as polar= attacker loses 3 points and defender gains 1 point
 * 8) Harsh terrain such as high mountains= attacker loses 3 points and defender gains 3 points
 * 9) If the attacker has been fighting non-stop for more than a year= attacker loses 1 point.
 * 10) The side that was defeated last turn= the loser from last turn loses 1 point
 * 11) Islamic jihad\Christian crusade= The side that calls this a motive for war gains 5 points.
 * 12) Heavy fortified zone like the Maginot Line= attacker loses 4 points and defender gains 4 points
 * 13) Fighting in a city of over 5,000,000 like today's London, Tokyo, Cairo and New York= attacker loses 3 points and defender gains 4 points
 * 14) Each ally sending troops or supplies = plus 1 point to whom ever they are supporting
 * 15) Storming on to a coastline from the sea or on to an island, the attacker loses 6 points and defender + gains 5 points.
 * 16) Troop Strength: # of troops divided by a factor of 10,000 (ie, 1,000,000 =100 points)
 * 17) Total up both the national scores and the one with most points wins.