Civilizations: Europe and Africa.

The year is 1000. A trans-dimentional rift opens on Europe and Northern Africa, bringing forth the greatest civilizations to exist in those areas into the same time period. Now, you must choose a civilization, and bring it to greatness. Will you stand the test of time?

Rules

 * Plausibility, plausibility, plausibility.
 * Two turns per year. You can improve 2 of Economy, Military, or Infrastructure during each. Technological advancements have to be possible
 * Game is archived every 20 tears
 * No sock-puppeting
 * Vassals are encouraged, due to the map game being based on the Civilization series
 * Inactivity results in disasters to your nation, and eventually removal
 * Expansion starts at 25 px. Overseas colonies are limited to the North, Baltic, Mediterannean, and Black Seas

Nations (NOT YET DONE)
British Isles Italy
 * Kingdom of England
 * Kingdom of Scotland
 * Kingdom of Wales
 * Ireland
 * Roman Republic
 * Republic of Venice
 * Kingdom of Italy