Ad Adveniat Mundi (Map Game)

the game is based on an idea of a game called unknown landmass, but i think why if instead of being tribal nations, organized already evolved nations on another world after a relative period of settlement on it, this game is that, the game would start in 288, in a Religious internal calendary 961 after the arrival (AAM In latin

Rules
Rules will be added later

Mods
there will be 2 mods and 2 map makers

Mods

 * 1) Sine dei gloriem (talk) 21:39, January 9, 2013 (UTC)

Map Makers

 * 1) Sine dei gloriem (talk) 21:39, January 9, 2013 (UTC)

Nations
Each nation is a version similar in culture to its counterpart on OTL earth, and each landmass has been asigned a name

Eurachia

 * Gaul Frankish Kingdom - Blue
 * Roman Republic - Reddish
 * Celtia - dark green
 * Bretonian Federation - Light Green
 * Polskan Kingdom - Darkish Brown
 * Megas Hellas - Purple
 * Belgae Kingdom - Light Purple
 * Teutonia - Light Gray
 * Aragonian Kingdom -
 * Marrakesh -
 * Kart Hadesh -
 * Osman Sultanate -

Hiperboreos

 * Neu Nederlanden -- Orange
 * ai lieac -- Greenish
 * Auricanum Roman Empire - reddish colour Sine dei gloriem (talk) 21:39, January 9, 2013 (UTC)
 * Augustodunum Roman Empire - Red

Mesopotamia

 * Spanish Kingdom
 * Portuguese Republic
 * Nahuatl Empire

Australica

 * Mayan Empire
 * Inka Empire