Talk:The World at War

The game
You DID say so yourself that the first turn was a mess. We had massive alliance breaking and alliances formed by countries, who by all means should be at each other's throats. Random invasions that happen without any particular reason. I do think the game needs stricter mods to prevent this. After all, only a few WW1 map games last till the modern day, most end due to excessive implausibility. Erizium (talk)

I agree.Oniontree1 (talk) 19:05, August 12, 2015 (UTC)
 * The USA was an isolationist who hated Mexico and  Canada. The USA mooted invading Canada and was brawling with Mexico, Haiti and Nicaragua. The problem is openly joining the Central Powers. An unofficial (Secret:) alliance until later on, yes; but overt alliances to either side in 1914, no.
 * A bad man takes over France and runs a mock, yes; but helping Germany as it did so, never (remember the Victorian era Franco-Prussian war).
 * An army can't consist of large parts of the total population. You cant use at least circa 25% of your labour force since you need people for running farms, factories, schools, etc.
 * A dreadnought ship took about 1 to 1.5 years to build back then. Oniontree1 (talk) 19:07, August 12, 2015 (UTC)

I personally think we should stop the game and then in a months time we restart the game. When we restart the game we would ban the people who were implausible for 2 weeks. What do u day? Awesome history 28 (talk) 08:48, August 13, 2015 (UTC)

OK.Oniontree1 (talk) 20:22, August 13, 2015 (UTC)