A World Reborn (map game)

Background Edit
2021-the Crimea crisis has heated up again. Although the Ukrainian army has repeatedly attacked Crimea, but each time they are savagely beaten back by Russian rebels. Finally, the Ukrainian Prime, on march, 7 2021 minster snaps. He orders the 30 nuclear missiles based that Ukraine has to be launched at Moscow and the surrounding areas. Because of his Generals unwillingness to fire, he sends troops to fire them. The prime minster fires. With less than 2 Minutes to react, Moscow is obliterated instantly. But there was one mistake. Vladamir Putin the second survived, as he was exiting Moscow at the time of the blast. He orders all of Russia missiles to be launched at various NATO targets. Despite quick action on both sides, soon the sky is filled with these sinister weapons. army's start to mobilize as fast as possible, bu the leaders know this will be useless. hundreds of nuclear weapons are shot down, thousands more hit their targets.;most of Europe, Asia, Russia, and north America is almost vaporized, as well as significant damage to Africa and south America.

2022- the effect of the nuclear weapons is massive. The USA, Russia, China, Pakistan, India, Brazil, and most of Europe has already collapsed, some grow, some shrink some split. This creates an international power power vacuum, allowing several terrorist organizations to become extremely powerful. The world now has new centers of power, and will never be the same again

2023- the world is in almost complete anarchy, and has about 4.7 billion survivors, loosely divided into nations. it is up to you to decide who will dominate

Rules Edit
automatically be hostile, and will only have a 1 in 10 chance of joining a union of any kind so the game can remain fun for everyone involved.(example: an alliance between current day Russia, China, America, India and the EU would be over powered for the purposes of this game and would be broken up)
 * 1) remain plausible, Players who are not will be punished with floods, revolutions, or other mod events.
 * 2) no nation has the knowledge to create WMDs, and no player is allowed to make any for the first 10 turns.
 * 3) Nations that players have not selected to play as will
 * 1)  turns daily at 4:30 PM central time each turn equals 1 full year OR 1 half year. (vote will be taken in the first turn)
 * 2) alliances that control to much of the game will be broken up,
 * 1) 1 nation for each player, NO EXCEPTIONS
 * 2) algorithm must be used, not doing so will result in a ban
 * 3) should be played out with approximately current tech, so no super advanced technolagy
 * 4) inactivity rusts in a ban, and the country that is open can be taken over by a new player.
 * 5) 1 mapmaker, 1 head mod, 1 algo mod(responsible for running the algos), 2 mods, the mapmaker can also be a mod
 * 6) mods can ban players for increments of 1 turn, 3 turns, 5 turn, 10 turns, or a full ban
 * 7) feel free to ask for a nation added, and if it is not territory of another nation i will add it
 * 8) HAVE FUN

Victory conditions:

the next highest tiered player. however, in the event of this victory condition occurring, their will be an additional 5 turns allotted to try to catch up to the winner if a player in this time makes the difference between the tiers, the game continues as normal who is best suited to win the game. A player wins the game if ALL players vote for him/her 100% larger than the next highest player, and again, the game will continue for at least five turns, giving the other players a chance to catch up. the game can continue, until someone reaches victory condition 1. And if the player reaching condition 1 was not the player that reached one of the conditions 2-4,two victors will be named.
 * 1) domination victory; control at least 80% of the land on earth, and be tier 1
 * 2) tier victory: have at least 3 tiers difference between you and
 * 1) diplomatic victory: every 20 turns, a vote will be taken on
 * 1) economic victory: the victorious player must have an economy
 * 1) please note: in the event of victory conditions 2-4,

Mods Edit

 * head mod: firesofdoom
 * algo mod:
 * mod 1:
 * mod 2:
 * mapmaker:

North America Edit

 * western united states
 * new England
 * the Midwest republic
 * the southern plutocracy
 * the united provinces of Alaska
 * southern Canada
 * the Aztec empire

South America Edit

 * the holy empire of Peru
 * the Peoples Union of Brazilian Socialists
 * Bolivia
 * Chile
 * Argentina

Europe Edit

 * Scandinavia
 * the Communist Empire of Rome
 * Prussia
 * the kingdom of Lithuania
 * the Holy empire of turkey
 * Hungary - Romania
 * France
 * Spain

Asia Edit

 * Siberia
 * Coastal China
 * Mongolia
 * Arabia
 * the Indian Republic
 * Indonesia
 * Japan
 * Taiwan

Africa Edit

 * central African republic
 * south Africa
 * Egypt

Waiting For Approval Edit
put any nations that you want to play as but are not on the list