Talk:Civil War (Map Game)

Algorithm
We need to think of an algorithm regarding battles. We have Cavalry, artillery, and Infantry. My Idea is that cavalry can get to the battles after being trained much faster. Infantry are the base unit, so +1 for each infantry. I think Cavalry should be just as effective as infantry though. Then I think artillery should count as +3, but should have some sort of a handicap (maybe one use only, or each one requires ammo). We'll figure it out.