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(Created page with "== Algorithim == ==== '''Military/66''' ==== * '''Great Power''': +30 * '''Secondary Power: '''+20 * '''Middle Power: '''+10 * '''Small Power: '''+5 '''Power:''' * '''Extreme...")
 
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== Algorithim ==
+
== Algorithm ==
   
 
==== '''Military/66''' ====
 
==== '''Military/66''' ====
  +
====
 
* '''Great Power''': +30
 
* '''Great Power''': +30
 
* '''Secondary Power: '''+20
 
* '''Secondary Power: '''+20
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* '''Trenches (Small border & for defender) '''+30%
 
* '''Trenches (Small border & for defender) '''+30%
   
  +
====
 
=== '''Demographics/33''' ===
 
=== '''Demographics/33''' ===
  +
====
 
* X5 larger than enemy +20
 
* X5 larger than enemy +20
 
* X4 larger than enemy +15
 
* X4 larger than enemy +15
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** More than 5: -20%
 
** More than 5: -20%
 
** More than 3 -10%
 
** More than 3 -10%
  +
====
  +
  +
=== '''Technology/33''' ===
  +
  +
====
  +
* Advanced +20
  +
* Good +15
  +
* Bad +10
  +
* Tribal +5
  +
** (If Tribal) +20% if contact with Europeans.
  +
Take the mean of these
  +
  +
(((winner score*100)-(loser score*100)*2)-1
  +
====
  +
**
  +
  +
Also see- [[Age of Imperialism (Map Game)]]
  +
[[Category:Age of Imperialism (Map Game)]]

Latest revision as of 10:39, 25 October 2017

Algorithm

Military/66

==

  • Great Power: +30
  • Secondary Power: +20
  • Middle Power: +10
  • Small Power: +5

Power:

  • Extremely Large Empire: +30%
  • Large Empire: +20%
  • Empire: +10%
  • Small Empire : +5%
  • Trenches (Small border & for defender) +30%

==

Demographics/33

==

  • X5 larger than enemy +20
  • X4 larger than enemy +15
  • X3 larger than enemy +10
  • X2 Larger than enemy +5
  • almost no difference +0
  • X2 smaller than enemy - 5
  • X3 smaller than enemy - 10
  • X4 smaller than enemy - 15
  • X5 smaller than enemy - 20
    • Ethnic groups:
    • More than 7: -30%
    • More than 5: -20%
    • More than 3 -10%

==

Technology/33

==

  • Advanced +20
  • Good +15
  • Bad +10
  • Tribal +5
    • (If Tribal) +20% if contact with Europeans.

Take the mean of these

(((winner score*100)-(loser score*100)*2)-1

==

Also see- Age of Imperialism (Map Game)