Map Game Wiki
Tag: Visual edit
Tag: Visual edit
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* '''Britannia: We request an alliance with Japan, and would like to help establishing a peace treaty. We host the peace talks, and propose the Treaty of Learpholl(treaty is on the talk page). Japan is free to add something if they like to. '''
 
* '''Britannia: We request an alliance with Japan, and would like to help establishing a peace treaty. We host the peace talks, and propose the Treaty of Learpholl(treaty is on the talk page). Japan is free to add something if they like to. '''
 
**'''Japan Diplomacy:''' Japan accepts Britannia's alliance offer, and agrees to let Britannia help in establishing a peace treaty.
 
**'''Japan Diplomacy:''' Japan accepts Britannia's alliance offer, and agrees to let Britannia help in establishing a peace treaty.
  +
** '''Britannian Dip: We also suggest an alliance with Japan. '''
 
*'''Poland: '''We improve our economy.
 
*'''Poland: '''We improve our economy.
 
**'''Liker?'''
 
**'''Liker?'''

Revision as of 13:43, 14 October 2014

 What is Almost? Well Almost is a map game in which almost everything that could have happened in something place did happen. Perhaps someone who was important died, or someone who died OTL didn't die. Diffirent outcomes of battles, a storm here and there, someone build a colony here instead of there This game is coming back with some minor changes to the rules (and a new algortihm) , but all in all the game is going to be the same.

Rules

  1. Plausibility is essential
  2. No sockpuppeting
  3. 1 nation per player, though players may create and use proxies in turns.
  4. Turns will be 1 year per turn; this is subject to change.
  5. Technologically speaking a country may only be about 1-5 years ahead of time OTL.
  6. Technologies after the modern days must remain plausible. I don't want to see robots fighting clones in 2025.
  7. Mod word is law.
  8. All posts must be re-read at least 1 time for grammar before posting.
  9. No colonies on other planets until at least 2030.
  10. The map must be updated at least every 5 turns at least. Should the turns without a new map exceed 5 a player may upload a new map.
  11. A rebellion gets an algo if it is not put down successfully after 3 turns.

Mods

Active

Honorary

  • Daxus
  • Local
  • Toby


Would-be mods need to have already been a ordinary player in at least 1 map game in order to have sufficient experience to do their job properly.

Mod Constitution

  • A mod can be voted out of power by a 5/8th majority of mods, or by a 50% vote by players. Should both the Head Mods both vote "aye" the mod will be removed despite whatever the other mods voted. Co-Head mod and Creator need 65% majorities by player or 40% with the backing of the other Head Mod.
  • Creator and Co-Head Mod have equal authority, and either can be voted out of power by a 5/8th majority. Should the Creator be voted out he will be given a demotion should a moderator position be open.
  • Lead Map Maker has more authority in terms of maps than the other map makers, but in-game he is a sub-mod.
  • Sub-Mods may only write turn-events if one has not yet been written and more than 1 player has already posted in the turn.
  • Only the Creator and Co-Head Mod may be boot players from the game. Should a Head Mod challenge the other the player's removal will be voted on amongst Mods and requires 50% "ayes" to be booted.
  • The Mod Constitution can be amended by either a 2/2 vote by the head mods or a 5/8th vote by all mods.
  • Moderators on Probation have no voting rights and may be removed at a moments notice by either Head Mod.


Blacklist

Blacklist is for people who have violated the rules in someway, whether it be in the last game or this game. The blacklist is like getting your name written on the chalkboard; once it's up there too many times, you get in trouble. Strikes dissappear after 10 turns unless the offence was especially bad (Spar.....), after which there is a 5 turn grace period where, if you offend again, you get another strike AND your old strike back. 3 strikes and you get a day ban. 4 is a week, and 5 is a permaban.

Can mods on probation put people on the blacklist?

Yes.

Black list:

  • Spar: For erasing the entire page last game and disregarding the algorithm results. (9999999999999999999999999999 turns remaining)
  • Spartian300: For crossing out things even though he's not a mod
  • Eric: Uncrossing things even though he's not a mod. 


Current Bans

Perma-Bans:

  • KingTrevor

Major PODs

Europe

  • Celtic Brythonians managed to hold back the Anglo-Saxons, and Brittanian remained largely Celtic.
  • Vikings never discovered Iceland and the Irish monk colony their succeeded, causing Iceland rename as Thule with a Celtic population.
  • Napoleon's brother remained in control of Spain and conquered Portugal, who's royal family fled to Brazil. This would result in the collapse of the Portuguese Empire and cause most of their colonies to declare independence.
  • Belgium never revolted from the Netherlands.
  • Italy was never properly united.
  • The Baltic peoples were far more united under Lithuanian culture, and manged to repel many of the later German and Russian invasions.
  • After the Battle of Tours, King Charles the Hammer with greater help from Christian Frankish and Germanic tribes managed to drive the Umayyads out of Hispania, and all the way to North Africa where the Christian Kingdom of Mauretania was then set up. Other parts of Christian North Africa were eventually lost.
  • The 3rd Crusade was far more successful, as the Emperor of the Holy Roman Empire did not drown, and the King of France didn't get sick, allowing them as well as the King of Mauritania (Morocco) to accompany King Richard the Lionheart. This allowed the Christians to retake much the Levant and keep a hold of it. These counties in the Holy Land later formed Greater Jerusalem.
  • Byzantium was never renamed Constantinople, and therefore never became Istanbul.
  • Britain remained predominantly Catholic, along with Ireland, but not Iceland.
  • Poland is a war-torn region fulled of proxy-wars between the German Empire, Russian Empire, and Kingdom of Lithuania.
  • Norwegian and Swedish culture never diverged, remaining Norse. The Finnish were later Norsized. These factors allowed for Scandinavia to stay united.

Asia

  • The Buddhist Uesugi clan unified Japan. This resulted in more widespread Buddhism over Shintoism in Japan.
  • Japan and Russia began the Japanese-Russian War earlier, and ended in 1898
  • After the fall of the Persian Empire, many Zoroastrians fled to Central Asia rather than India, producing predominantly Zoroastrian-Shamanistic cultures amongst the Central Asians.
  • The Ottomans never assassinated all their Janissaries, allowing for them to retain a greater amount of power.
  • Sikhism was more predominant in Northwest India up to Kashmir, effectively creating a wall between Hindus and Muslims, allowing India to remain more predominantly Hindu.
  • The Ottomans were stopped mostly past Anatolia by united Slavic forces.
  • The Taungoo managed to resist European conquest after allying with Siam.
  • The stronger-than-OTL Ottomans and Persians set aside their differences and allied against Europeans. Joined later by the Turkmen Federation they were able to resist the British and Russians.

Americas

  • Alaska and much of Western Canada was colonzied by Russia
  • Venezueala and Panama remained part of Gran Colombia, Ecuador didn't.
  • The Moors colonized most of the Caribbean.
  • Maya were unified and managed to defend themselves from the Toltec, and many rulers converted to Christianity when the Spanish came and were able to retain greater parts of their culture. This also results in the current Ajawa of Maya
  • Netherlands colonzied all of Guinea.
  • Mexican Empire remained.
  • Many Native American tribes in the Appalachians united into a confederation, and managed to secure s sizable amount of land for themselves to keep from the colonists.
  • Empire of Brittania colonized Greenland and mos of Canada, whereas France would end up colonizing most of OTL USA over to California.

Oceania

  • Portugal colonized Tasmania.
  • The Netherlands colonized New Zeeland
  • Melanesia was completely colonzied by Brittanica.
  • Indonesia was divided more amongst the Europeans.

Africa

  • Portugal colonzied Mozambique and Madagascar.
  • Shaka Zulu was never born, and as a result Afrikaaners are more predominant in South Africa, and make up about 35% of the population (OTL 15%). The British also were unable to defeat the Boers.
  • After the collapse of the Umayyads and conquest by King Charles the Hammer the Morrocans/Mauritaunians were Christianized. They were later considered Western and became a minor colonial-power.
  • Liberia would become an international colony to send free-slaves.

Map

Almost 2 1920


Americas 

Africa

  • Angola:
  • Mozambique:
  • Madigascar:
  • Liberia:
  • Oranje State: 
  • Stenia:
  • South Afrika: With Blood and Iron (talk) 19:44, September 29, 2014 (UTC)
  • Ethiopia:
  • Mauritania:
    • Mauritanian Socotra: 
    • Mauritanian Soloman Islands:

Europe

Oceania

  • Timor:
  • Tasmania:

Asia

  • Japan: - Seiga
    • Japanese Polynesia:
    • Japanese Korea:
    • Kamatchka:
  • Tibe
  • Myanmar: Shikata ga nai! 19:27, October 5, 2014 (UTC)
  • Siam:
  • China:Leldy22
  • Mongolia:
  • Nepal: 
  • Bhutan:
  • Persia:
  • Turkey:
  • Aegypt:
  • Mesopatamia:
  • Georgia:
  • Arabia: 
  • Turkmen Federation:
  • Greater Jerusalam: Spartian300 (talk) 18:39, September 28, 2014 (UTC)

Archives

Archive 1

The Game

1921

  • Japan: Japan continues to build up its military and puts some funding in technology. Some more Buddhist Temples and a few Shinto Shrines are built. Japan manages to repel the Chinese attack (see the algorithm), and demands the war to end and a peace treaty be established.
  • Britannia: We request an alliance with Japan, and would like to help establishing a peace treaty. We host the peace talks, and propose the Treaty of Learpholl(treaty is on the talk page). Japan is free to add something if they like to.
    • Japan Diplomacy: Japan accepts Britannia's alliance offer, and agrees to let Britannia help in establishing a peace treaty.
    • Britannian Dip: We also suggest an alliance with Japan.
  • Poland: We improve our economy.
    • Liker?
    • Yes
  • France The population stands at 43,200,000. We now improve our industry and military forces.
    • All french colonies: We improve our economy.
  • China: We reach 500,000,000 population and agree to negotiate with Japan. We improve economy and infrastructure.
  • Republic of Palestine: We continue to develop the military, and we ask for a NAP with Turkey.