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Signups Edit

I have played in SSS:4 does that make me tier 2? It says so in the rules. ReclaimLandThatIsMine (talk) 01:40, September 18, 2016 (UTC)


We do already have a big map game community over at future wikia , joining would be welcomed

AlgorithmEdit

Nations Per SideEdit

  • Leaders (L): Directly involved in the conflict, no more than 1 per side per front. 100% of War Tier Score
  • Allies (A): Send men to support, and contribute to leadership, but not the main leader of the war.  30% of War Tier Score + Troops sent. 3 per war (Includes M as well) (Must be an ally before the start of the war to join as an A)
  • Military Supporter: Contribute manpower, but not involved with leadership. 20% of War Tier Score+ Troops Sent. Max 3 per war (Includes A as well)
  • Supplier (S): Contributes weapons, medical supplies, food aid, etc. No boots on the ground. +10% of War Tier Score. Max 5 per conflict
  • Political/Ideological Support: Denounces invasion or conflict, but does not send anything to help. +2 for each. Max 5 per conflict.

Military Tier factors in Quality and Quantity of Forces, economic tiers are based off of 2015 GDP.

Military TiersEdit

Runnoff tiers may be made later

Tier 1 (+25)Edit

  • Virginia
  • Florida
  • Texas
  • California
  • Pennsylvania

5 Nations Max

Tier 2 (+20)Edit

  • New York
  • Ohio
  • Colorado
  • Illinois
  • Louisiana
  • Michigan
  • Massachusetts

7  Nations Max

Tier 3 (+15)Edit

  • Maryland
  • New Jersey
  • Oregon
  • Missouri
  • Mississippi

Tier 4 (+10)Edit

  • Utah
  • New Mexico
  • Alaska
  • Hawaii
  • Indiana
  • Wisconsin
  • Minnesota 
  • Connecticut
  • Oklahoma

Tier 5 (+5)Edit

  • Everyone else

Economic TiersEdit

Tier 1 (+15)Edit

  • California
  • FSA
  • Florida
  • Texas
  • ASA
  • 5 Nations Max

Tier 2 (+12)Edit

  • Illinois
  • Pennsylvania
  • Ohio
  • New Jersey
  • Massachusetts
  • Michigan
  • Maryland

7 Nations max

Tier 3 (+9)Edit

  • Minnesota
  • Indiana
  • Colorado
  • Mississippi
  • Wisconsin
  • Arizona
  • Missouri
  • Connecticut
  • Louisiana
  • Oregon
  • Alabama

Tier 4 (+6)Edit

  • Kentucky
  • Oklahoma
  • Iowa
  • Kansas
  • Utah
  • Nevada
  • Arkansas
  • Nebraska

Tier 5 (+3)Edit

  • Everyone else

PopulationEdit

This is taken from Leaders only.

  • +1 for every million of people for the first 15 million.
  • between 15 million and 30 million, add 2 and than .75 for each million.
  • between 30 million and 45 million, add 5 and than .5 for each million
  • between 45 million and 60 million, add 8 to the current score, and than .25 for each million
  • between 60 million and 75 million, add 12 to the current score.
  • for 75 million and up, add 15 to the score

So, Massachusetts would get +6, while California would get 37.25 for population.

LocationEdit

DefendingEdit

  • At Capital:+15
  • At Major City:+10
  • At Minor City/Suburbia:+5
  • Meeting in an open field/defenseless
  • Open Waters:0
  • Near Coastline:+5
  • Near Coastal City:+10

AttackingEdit

  • At Defender's Capital:0
  • At Major City:+5
  • At Minor City/Subria:+10
  • Meeting in an Open Field/defender is defenseless:+15
  • Open Waters:+10
  • Near Coastline:+5
  • Open Waters:0

Counter-AttackingEdit

  • Liberating Capital:+10
  • Liberating Major City:+7
  • Liberating Minor City/Subria:+5

ModifiersEdit

For attacker when in enemy territory

  • Storming a Coastline:-6
  • Fighting in Appalachian Mountains:-10
  • Fighting in Rocky Mountains: -30
  • Fighting in a desert:-8

NumbersEdit

  • Maximum Army Size:
    • Land Concentrated: 2% of Population
    • Naval Concentrated: 1% of Population
  • Maximum Navy Size
    • Land Concentrated: .045% of Population
    • Naval Concentrated: .9% of population
  • +1 for every 15,000 men
  • +1 for every 15 ships 

In the event of an NPC war, divide 1/2 of their max manpower equally across all battles and fronts unless mod specified.

You may have up to 3%(land) or 2% (Naval)   in your army at a single time, but the limits above are what you can deploy to a single front at once.

Victory Type Margin of Victory Winner's Casualties Loser's Casualties
Phyric 5 points or less 75% 90%
Indecisive 6-10 points 50% 75%
Tactical 11-15 points 30% 75%
Decisive 16-25 points 20% 60%
Total more than 25 points 15% 50%

If your stablity is over 60% you gain back 5% of your man power per year. 

You can not raises forces from a territory in your region that you have not held for 3 turns, and for nations outside of your region the number is 5 turns.

Recent WarsEdit

  • -6 for each recent year you where an L or A in a major war
  • -4 for each recent year you where an L or A in a minor war
  • -2 for each recent year you supported someone militarly
  • -1 you where a supplier in a war.

Penetlies fade after 10 turns with or without conflict or 5 turns with no military conflict

Vassal PeneltyEdit

  • First vassal: subtract 5% of Final score
  • Second vassal: 15% of Final Score
  • Third Vassal and on: An additional 10% for each additional vassal invovled in the war. This is subtracted from your final score.

Government StrengthEdit

100%-60% stability is a strong state and gains an additional 5 points

60%-40% is a weak state and gains 0 points

40%-20% is a failing state and loses 5 points

20%-10% is a failed state and loses 10 points

10% or lower means there is a state in name only, and you lost 50 points

Regional Unity BonusEdit

Outsiders refer to the main nation. If New York makes Vermont a vassal, who than unites New England, than that still gets the outsider for the regional bonus. However, if Vermont breaks free from New York, Vermont will get the underdog bonus in every war after its revolutionary war.

To get the regional bonus, the entire region must be under a single government. If Virginia has both the Carolina's as vassals, than there is no regional bonus granted. If so much as a single county isn't under your control, you don't get the bonus.

If you have a region united and a revolt takes place, you do not get the regional bonus when you go to crush the revolt.

If you unite a region as one power, and than switch your core to another within said region, you do not get the bonus. Illinois can not unite the Great Lakes, transfer their core by any means to Wisconsin, and get the underdog bonus

The bonus is given at mod discretion. I think I have found every possible loop hole, but if I find a player to be using a loophole than no bonus will be given. (Map will be up soon)

  • Red: New England
    • Normal: Massachusetts, Outsiders (+5%)
    • Unlikely: Connecticut (+100%)
    • Underdogs: New Hampshire, Vermont, Maine, Rhode Island: (+200%)
  • Orange: Mid Atlantic
    • Normal: New York, Pennsylvania, Outsiders (+15%)
    • Unlikely: New Jersey (+100%)
    • Underdogs: Maryland, Delaware, (+1000%)
  • Yellow: South
    • Normal: North Carolina, Virginia, Outsider (+10%)
    • Unlikely: South Carolina (+200%)
    • Underdogs: Kentucky, West Virginia (+200%)
  • Green: Great Lakes
    • Normal: Illinois, Ohio, Michigan, Outsiders (+20%)
    • Unlikely: Indiana (+150%)
    • Underdogs: Wisconsin (1500%)
  • Light Green: Deep South
    • Normal: Florida, Georgia, Outsider (15%)
    • Unlikely:Alabama (+150%)
    • Underdogs: Tennessee, Mississippi (+250%)
  • Light Blue: Great Plains
    • Normal: Minnesota, Missouri, Outsiders (+10%)
    • Underdogs: North Dakota, South Dakota, Iowa, Nebraska, Kansas (500%)
  • Blue: Rockies
    • Normal: Colorado, Utah, Outsiders (15%)
    • Underdogs: Nevada, Idaho, Montana, Wyoming (500%)
  • Purple: Southwest
    • Normal: Texas, Outsider (10%)
    • Unlikely: Louisiana, Arizona (300%)
    • Underdog: Oklahoma, Arkansas, New Mexico (800%)
  • Pink: Pacific
    • Normal: California, Outsiders (10%)
    • Unlikely: Oregon, Washington (500%)
    • Underdogs: Hawaii, Alaska. (200,000%)

Multiple FrontsEdit

  • -10 for each front

Popular Revolt or Major EnemyEdit

  • 50% increase

"Lion in sheep's clothing"Edit

  • If you are invading a nation you have requested a peaceful merger with, they gain a 40% bonus in the algorithim and require one additional victory
  • The additional victory does not grant you a victory point.
  • if you are invading a nation you are currently an ally with, you lose 30% of your final score. If the alliance is broken for at least 1 full turn before the invasion no penelty is applied, however the alliance must be removed from the list below to count as broken. 

ResultEdit

The final result you use the Victory points Counter below. To collapse a nation, you must deplete its victory points to 0. Each Attack or Counter Attack Won lets you take a Victory point from the nation you are invading and add it to your. Defensive wins net no victory points. You may have up to 5 battles per year per front. You must have battles in a nations heartland to conquer, and the number of victories needed in the heartland is equal to victory points at the start of the game. If the game dies before an endgame, than the victor will be deicded by who gained the most victory points in the game (Final Victory Points-Current Victory Points)

State Victory Points (Game Start) Victory Points (Currently)
Alaska 18 18

California

14 29
Texas 12 23
Florida 10 24
New York 10 14
Pennslyvania 9 11
Ohio 8 6
Illinois 8 11
Virginia 8 18
Oregon 6 6
Michigan 5 8
Missouri 5 2
Minnesota 5 6
Colorado 5 5
Massachusetts 4 5
Wisconsin 4 4
Indiana 4 4
Utah 3 3
Mississippi 3 6
Montana 3 3
Kanasas 3 3
Nebraska 3 3
Tennessee 3 3
Wyoming 2 2
Hawaii 2 2
Idaho 2 2
Iowa 2 2
Conneticut 2 2
South Dakota 1 1
Deleware 1 1
Maryland 1 1
West Virginia 1 1
Vermont 1 1
New Hampshire 1 1
Maine 1 1

ConcentrationsEdit

My funky amazing system from PM4 is back in this game. There is no algo bonus granted for this, but it determines how many troops you can raise. There are also 2 other concentrations you must pick. Each Concentration may be changed every 5 turns. Your turns and actions should mostly reflect your concentrations.

  • Military Concentrations: Army or Navy
  • Political Concentration: Authoritarian, Democratic, Oligarchical.
    • This is not based on Government type. If you decide to declare a monarchy, it is based on how that monarchy is run. If it is absolute you get Authoritarian. If it is constitutional you get Democratic.
  • Ideological Concentration: Consolidation, Expansion, Neutral.
  • All NPC Nations have Army, Democratic, and Consolidation as their concentrations unless specified otherwise
Nation Military Political Ideological Year Changed
Virginia Army Oligarchical Expansion 2026
New York Army Democratic Expansion 2026
Ohio Army Oligarchical Expansion 2026
Illinois Army Democratic Expansion 2026
Mississippi Army Authoritarian Expansion 2026
Michigan Army Democratic Expansion 2026
Florida Army Authoritarian Expansion 2026
Iowa Army Democratic Consolidation 2026
Louisana Army Authoritarian Expansion 2026
Utah Army Oligarchical Expansion 2026
Texas Army Democratic Expansion 2026
Washington Army Authoritarian Expansion 2026
California Army Authoritarian Expansion 2026
Pennsylvania Army Authoritarian Expansion 2026
Massachusetts Army Democracy Expansion 2026
Vermont Army Authoritarian Consolidation 2026
Minnesota Army Democracy Expansion 2026

Stability RankingsEdit

Stability rankings are how strong your nation's state (as in the governing institutions) is. The following things will reduce stability:

  • Minor War (Less than 50% of forces involved): 6% Per Turn
  • Major War (More than 50% of forces involved): 12% per turn
  • Economic Res session: 8% per turn
  • Economic Depression:20% Per turn
  • Revolt: 20%, and an additional 4% per turn the revolt goes on
  • Annexing another nation with a smaller population: 8% flat loss
  • Annexing another nation with a same or similar population: 10% flat loss, recovery halved
  • Annexing another nation with a larger population:40% flat loss, recovery halved.
  • Annexing more than 1 nation per year: 30% loss every year applicable.

Your stability, assuming none of the penalties are applicable, will grow by 5% per year, capping at 100%. Additionally, mod events might increase or decrease stability.

The following things will increase stablity:

  • Winning a War: 1% 
  • Crushing a Revolt: Brings stablity back to the revolt threshold, plus an additonal 10 (No 5% bonus from winning a war included)
  • Economic "Golden Age": Additional 5% per turn per year (Max 10 turns, mod must approve of this bonus)
  • Popular Revolt: Stablity goes up to 100 and only decreases by 1% regardless of the actual penelty.

Impact of ConcentrationsEdit

  • Authoritarian: Decreases in Stability halved. When leader dies, stability is halved. Losing a battle decreases stablity by 15%. Revolts Trigger at 50% Stablity.
  • Oligarchical: Decreases in Stability halved. Changing Concentrations only happens once every 10 turns. Economic Crisises are 1.5 times worse for the numerical stability. Annexing an Authoritarian state doubles the Annexation penalty. Losing a battle decreases stablity by 5% Revolts trigger at 40% Stablity.
  • Democracy: War penitently increased by 1.5 times for aggressive wars. No penalty for defensive wars. Peaceful annexation has no stability penalty. Revolts trigger at 30% Stablity.
  • Expansion: Expansion war penelties halved
  • Consolidation: Stability increases at double the rate if you are not have any penalties. Increases at a normal rate as long as your penalty isn't a war based one. Expansion war penetlies increased by 50%
Nation Stablity %
Alaska 100%
California 100%
Colorado 100%
Connecticut 100%
Deleware 100%
Florida 100%
Hawaii 100%
Idaho 100%
Illinois 100%
Indiana 100%
Iowa 100%
Kansas 100%
Kentucky 100%
Lousiana 100%
Maine 100%
Maryland 100%
Massachusetts 97%
Michigan 100%
Minnesota 100%
Mississippi 100%
Montana 100%
Nebraska 100%
Nevada 100%
New Hampshire 100%
New Jersey 100%
New Mexico 100%
New York 97%
North Carolina 100%
North Dakota 100%
Ohio 100%
Oregon 100%
Pennsylvania 97%
Rhode Island 100%
South Dakota 100%
Tennessee 100%
Texas 100%
Utah 100%
Vermont 100%
Virginia 100%
West Virginia 100%
Wisconsin 100%
Wyoming 100%

AlliancesEdit

Please use the origonal states names until the new ones become more recognizable.

  • Virginia
    • Mississippi
    • Florida
  • Mississippi
    • Virginia
    • Texas
    • Florida
  • Massachusetts
    • New York
    • New Hampshire
  • Florida
    • Mississippi 
  • Utah
    • Colorado
    • Texas
  • Texas
    • Colorado
    • Utah
    • Mississippi

Cascadian WarEdit

Battle of Portland (2026)Edit

WashingtonEdit

  • Nations Per Side: Washington (L)
  • War Tier Score:29
  • Population:+7
  • Location:+5
  • Numbers:+4.8
  • Recent Wars:0
  • Vassals:0
  • Gov Strength: 100%=+5
  • Regional Bonus:0

Total:50.8

OregonEdit

  • Nations Per Side: Oregon (L) California (M)
  • War Tier Score:24+8
  • Population:4
  • Location:+10
  • NUmbers:+2
  • Recent Wars:0
  • Vassals:0
  • Gov Strength:100%=+5
  • Regional Bonus:0

Total:53

Battle of St Helen's (2026)Edit

WashingtonEdit

  • Nations Per Side: Washington (L)
  • War Tier Score:29
  • Population:+7
  • Location:+10
  • Numbers:+4.8
  • Recent Wars:0
  • Vassals:0
  • Gov Strength: 100%=+5
  • Regional Bonus:0

Total:55.8

OregonEdit

  • Nations Per Side: Oregon (L) California (M)
  • War Tier Score:24+8
  • Population:4
  • Location:+5
  • NUmbers:+2
  • Recent Wars:0
  • Vassals:0
  • Gov Strength:100%=+5
  • Regional Bonus:0

Total:48

Battle of Umattila (2026)Edit

WashingtonEdit

  • Nations Per Side: Washington (L) California (M)
  • War Tier Score:29
  • Population:+7
  • Location:+5
  • Numbers:+4.8
  • Recent Wars:0
  • Vassals:0
  • Gov Strength: 100%=+5
  • Regional Bonus:0

Total:50.8

OregonEdit

  • Nations Per Side: Oregon (L) California (M)
  • War Tier Score:24+8
  • Population:4
  • Location:+10
  • NUmbers:+2
  • Recent Wars:0
  • Vassals:0
  • Gov Strength:100%=+5
  • Regional Bonus:0

Total:53

Battle of Irrigon (2026)Edit

WashingtonEdit

  • Nations Per Side: Washington (L) Califronia (M)
  • War Tier Score:29
  • Population:+7
  • Location:+5
  • Numbers:+4.8
  • Recent Wars:0
  • Vassals:0
  • Gov Strength: 100%=+5
  • Regional Bonus:0

Total:50.8

OregonEdit

  • Nations Per Side: Oregon (L)
  • War Tier Score:24+8
  • Population:4
  • Location:+10
  • NUmbers:+2
  • Recent Wars:0
  • Vassals:0
  • Gov Strength:100%=+5
  • Regional Bonus:0

Total:53

Battle of Columbia City (2026)Edit

WashingtonEdit

  • Nations Per Side: Washington (L)
  • War Tier Score:29
  • Population:+7
  • Location:+5
  • Numbers:+4.8
  • Recent Wars:0
  • Vassals:0
  • Gov Strength: 100%=+5
  • Regional Bonus:0

Total:50.8

OregonEdit

  • Nations Per Side: Oregon (L) California (M)
  • War Tier Score:24+8
  • Population:4
  • Location:+10
  • NUmbers:+2
  • Recent Wars:0
  • Vassals:0
  • Gov Strength:100%=+5
  • Regional Bonus:0

Total:53

ResultEdit

  • 1 victory for Washington.

DiscussionEdit

Subjugation of Arkansas Edit

Battle of Lake VillageEdit

  • Mississippi (Attacker)
    • Nations: Mississippi (L)
    • Tiers: +13
      • Military: +10
      • Economic: +3
    • Population: +3 (3,000,000)
    • Location: +10
      • Modifiers: 0
    • Numbers: +15
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 0
    • Result: +46
  • Arkansas (Defender)
    • Nations: Alabama (L)
    • Tiers: +11
      • Military: +5
      • Economic: +6
    • Population: +3 (3,000,000)
    • Location: 5
      • Modifiers: 0
    • Numbers: 7.5
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 0
    • Result: 42.5

Battle of StuttgartEdit

  • Mississippi (Attacker)
    • Nations: Mississippi (L)
    • Tiers: +13
      • Military: +10
      • Economic: +3
    • Population: +3 (3,000,000)
    • Location: +10
      • Modifiers: 0
    • Numbers: +15
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 0
    • Result: +46
  • Arkansas (Defender)
    • Nations: Alabama (L)
    • Tiers: +11
      • Military: +5
      • Economic: +6
    • Population: +3 (3,000,000)
    • Location: 5
      • Modifiers: 0
    • Numbers: 7.5
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 0
    • Result: 42.5

Battle of Little RockEdit

  • Mississippi (Attacker)
    • Nations: Mississippi (L)
    • Tiers: +13
      • Military: +10
      • Economic: +3
    • Population: +3 (3,000,000)
    • Location:0
      • Modifiers: 0
    • Numbers: +15
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 0
    • Result: +36
  • Arkansas (Defender)
    • Nations: Alabama (L)
    • Tiers: +11
      • Military: +5
      • Economic: +6
    • Population: +3 (3,000,000)
    • Location: 15
      • Modifiers: 0
    • Numbers: 7.5
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 0
    • Result: 52.5

Battle of CamdenEdit

  • Mississippi (Attacker)
    • Nations: Mississippi (L)
    • Tiers: +13
      • Military: +10
      • Economic: +3
    • Population: +3 (3,000,000)
    • Location: +10
      • Modifiers: 0
    • Numbers: +15
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 0
    • Result: +46
  • Arkansas (Defender)
    • Nations: Alabama (L)
    • Tiers: +11
      • Military: +5
      • Economic: +6
    • Population: +3 (3,000,000)
    • Location: 5
      • Modifiers: 0
    • Numbers: 7.5
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 0
    • Result: 42.5

ResultsEdit

+2 For Mississippi. Stalled at Little Rock (2 possible Battles Remain) +3 for Mississippi after Camden.

After March on Little Rock:

  • Mississippi loses 18382 men (24.51% of their manpower)
  • Arkansas loses 13286 men (35.43% of sent manpower, ~17% of max man power)

After March on Camden

  • Mississippi loses an additional 3,300 men (4.4% of man power)
  • Arkansas loses an additional 3,412 men (9.1% of sent manpower, 4.5% of manpower overall)

DiscussionEdit

Tell me what I need to do to make this work. Zhakar Wiki The Xyon Wikia Vivaporius: "I don't need a slogan" 05:35, October 1, 2016 (UTC) Unlike the Oregon algo, these battles are a march, so the numbers are not divded across multiple fronts #BRINGBACK THESQUIRREL

Invasion of MissouriEdit

2026

Battle of ClarksvilleEdit

  • Illinois(Attacker)
    • Nations: Illinois (L)
    • Tiers: +35
      • Military: +20
      • Economic: +15
    • Population: +13 (13,000,000)
    • Location: +10
      • Modifiers: -6 crossing the Mississipi 
    • Numbers: +30
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 0
    • Result: +87
  • Missouri (Defender)
    • Nations: Missouri (L)
    • Tiers: +24
      • Military: +15
      • Economic: +9
    • Population: +6 (6,000,000)
    • Location: 5
      • Modifiers:
    • Numbers: (Assuming they commit in the first stage of the war something like half of their forces) +8
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: -10 (Kansas city)
    • Result: +38

Result: +49 to Illinois 

Battle of Bowling GreenEdit

  • Illinois(Attacker)
    • Nations: Illinois (L)
    • Tiers: +35
      • Military: +20
      • Economic: +15
    • Population: +13 (13,000,000)
    • Location: +10
      • Modifiers:  
    • Numbers: +28
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 0
    • Result: +89
  • Missouri (Defender)
    • Nations: Missouri (L)
    • Tiers: +24
      • Military: +15
      • Economic: +9
    • Population: +6 (6,000,000)
    • Location: 5
      • Modifiers:
    • Numbers: (Assuming they commit in the first stage of the war something like half of their forces plus losses at Clarkeville) +11
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: -10 (Kansas city)
    • Result: +41

Result: +48 to Illinois so 10,000 losses to Illinois and 20,000 to Missouri 

Battle of Mexico (small town in Missouri)Edit

  • Illinois(Attacker)
    • Nations: Illinois (L)
    • Tiers: +35
      • Military: +20
      • Economic: +15
    • Population: +13 (13,000,000)
    • Location: +10
      • Modifiers:
    • Numbers: +26
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 0
    • Result: +87
  • Missouri (Defender)
    • Nations: Missouri (L)
    • Tiers: +24
      • Military: +15
      • Economic: +9
    • Population: +6 (6,000,000)
    • Location: 5
      • Modifiers:
    • Numbers: (Assuming they commit in the first stage of the war something like half of their forces) +7
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: -10 (Kansas city)
    • Result: +37

Result: +50 to Illinois so 10,000 losses to Illinois and 25,000 to Missouri. 

DiscussionEdit

Anything need changing Person67 (talk) 10:04, October 1, 2016 (UTC) Idk how you did casualties but I use an RNG to decide the percentages. Anywhoo, I'll check the math later but the casualties are: Illinois: 45.05% Missouri:99.83% ~Edge

2027

Battle of Harrisburg, Missouri Edit

  • Illinois(Attacker)
    • Nations: Illinois (L)
    • Tiers: +35
      • Military: +20
      • Economic: +15
    • Population: +13 (13,000,000)
    • Location: +10
      • Modifiers:
    • Numbers: +15
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 0
    • Result: +78
  • Missouri (Defender)
    • Nations: Missouri (L)
    • Tiers: +24
      • Military: +15
      • Economic: +9
    • Population: +6 (6,000,000)
    • Location: 5
      • Modifiers:
    • Numbers: +1
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 
    • Result: +41

Result: +37 to Illinois

Battle of FayetteEdit

  • Illinois(Attacker)
    • Nations: Illinois (L)
    • Tiers: +35
      • Military: +20
      • Economic: +15
    • Population: +13 (13,000,000)
    • Location: +10
      • Modifiers:
    • Numbers: +15
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 0
    • Result: +78
  • Missouri (Defender)
    • Nations: Missouri (L)
    • Tiers: +24
      • Military: +15
      • Economic: +9
    • Population: +6 (6,000,000)
    • Location: 5
      • Modifiers:
    • Numbers: +1
    • Recent wars: 0
    • Penalties: 0
    • Government strength: +5
    • Unity bonus: 0
    • Fronts: 
    • Result: +41

Result: +37 to Illinois 

DiscussionEdit

Invasion of AlabamaEdit

Battle of MobileEdit

  • Florida (Attacker)
    • Nations: Florida (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +28.75 (20,000,000)
    • Location: +5 (Major City)
      • Modifiers: +0
    • Numbers: +50 (250,000 ~ Floridan Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: +0
    • Total: 128.75
  • Alabama (Defender)
    • Nations: Alabama (L)
    • Tiers: +29
      • Military: +20
      • Economic: +9
    • Population: +5 (5,000,000)
    • Location: +10 (Major City)
      • Modifiers: +0
    • Numbers: +25 (125,000 ~ Alabaman Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: +0
    • Total: 74

Battle of MontgomeryEdit

  • Florida (Attacker)
    • Nations: Florida (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +28.75 (20,000,000)
    • Location: +0 (Capital City)
      • Modifiers: +0
    • Numbers: +50 (250,000 ~ Floridan Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: +0
    • Total: 123.75
  • Alabama (Defender)
    • Nations: Alabama (L)
    • Tiers: +29
      • Military: +20
      • Economic: +9
    • Population: +5 (5,000,000)
    • Location: +15 (Capital City)
      • Modifiers: +0
    • Numbers: +25 (125,000 ~ Alabaman Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: +0
    • Total: 79

Battle of BirminghamEdit

  • Florida (Attacker)
    • Nations: Florida (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +28.75 (20,000,000)
    • Location: +5 (Major City)
      • Modifiers: +0
    • Numbers: +50 (250,000 ~ Floridan Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: +0
    • Total: 128.75
  • Alabama (Defender)
    • Nations: Alabama (L)
    • Tiers: +29
      • Military: +20
      • Economic: +9
    • Population: +5 (5,000,000)
    • Location: +10 (Major City)
      • Modifiers: +0
    • Numbers: +25 (125,000 ~ Alabama Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: +0
    • Total: 74

Battle of Huntsville Edit

  • Florida (Attacker)
    • Nations: Florida (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +28.75 (20,000,000)
    • Location: +5 (Major City)
      • Modifiers: +0
    • Numbers: +50 (250,000 ~ Floridan Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: +0
    • Total: 128.75
  • Alabama (Defender)
    • Nations: Alabama (L)
    • Tiers: +29
      • Military: +20
      • Economic: +9
    • Population: +5 (5,000,000)
    • Location: +10 (Major City)
      • Modifiers: +0
    • Numbers: +25 (125,000 ~ Alabama Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: +0
    • Total: 74

DiscussionEdit

I'll check the math out later, but causlities is Florida:29.96% of manpower sent Alabama:60.93% of sent manpower. -Edge

Californian Counter Invasion of Washington Edit

Battle of Seattle Edit

CaliforniaEdit

  • Nations Per Side: California (L)
  • War Tier score: +40
  • Population: +37.5
  • Location: +5
  • Modifiers: -6 
  • Numbers: +20 (100,000 troops) +66.667 (1,000 ships)= +86.667
  • Recent Wars: 0
  • Gov Strength: 100%=+5
  • Regional Bonus: 0 
  • Multiple Fronts: -10
  • Total: +158.667 


WashingtonEdit

  • Nations Per Side: Washington (L)
  • War Tier Score:+29
  • Population:+7
  • Location:+10 (Major city) 
  • Numbers:+11.2
  • Recent Wars:0
  • Vassals:0
  • Gov Strength: 100%=+5
  • Regional Bonus:0

Total:56.2

Result: Edit

Decisive Californian victory, Seattle is captured. 

Battle of SeaTac (Airport)Edit

CaliforniaEdit

Nations Per Side: California (L)

War Tier Score: +40

Population: +37.25

Location: +10 (Minor city)

Numbers: +20 (100,000 troops)

Gov Strength: 94% = +5

Recent Wars: 0

Regional Bonus: 0

Total: 112.25

WashingtonEdit

Nations Per Side; Washington (L)

War Tier Score: +29

Population: +7

Location: +5

Numbers: +11.2 (56,000 troops) 

Gov Strength: 88%= +5

Recent Wars: 0

Regional Bonus: 0

Total: 52.2


Battle of Kent=Edit

CaliforniaEdit

Nations Per Side: California (L)

War Tier Score: +40

Population: +37.25

Location: +10 (Minor city)

Numbers: +20 (100,000 troops)

Gov Strength: 100% = +5

Recent Wars: 0

Regional Bonus: 0

Total: 112.25

WashingtonEdit

Nations Per Side; Washington (L)

War Tier Score: +29

Population: +7

Location: +5

Numbers: +11.2 (56,000 troops)

Gov Strength: 82%= +5

Recent Wars: 0

Regional Bonus: 0

Total: 52.2


Battle of Tacoma Edit

CaliforniaEdit

Nations Per Side: California (L)

War Tier Score: +40

Population: +37.25

Location: +10 (Minor city)

Numbers: +20 (100,000 troops)

Gov Strength: 100% = +5

Recent Wars: 0

Regional Bonus: 0

Total: 112.25

WashingtonEdit

Nations Per Side; Washington (L)

War Tier Score: +29

Population: +7

Location: +5

Numbers: +11.2 (56,000 troops)

Gov Strength: 76%= +5

Recent Wars: 0

Regional Bonus: 0

Total: 52.2

Battle of Olympia Edit

CaliforniaEdit

Nations Per Side: California (L)

War Tier Score: +40

Population: +37.25

Location: 0 (Capital)

Numbers: +20 (100,000 troops)

Gov Strength: 100% = +5

Recent Wars: 0

Regional Bonus: 0<

Total: 102.25

WashingtonEdit

Nations Per Side; Washington (L)

War Tier Score: +29

Population: +70%= +5

Location: +15<

Numbers: +11.2 (56,000 troops)

Gov Strength: 94%= +5

Recent Wars: 0

Regional Bonus: 0

Total: 62.2


Battle of Vancouver (2027)Edit

CaliforniaEditEdit

  • Nations Per Side: California (L)
  • War Tier score: +40
  • Population: +37.5
  • Location: +5
  • Modifiers: 0
  • Numbers: +20 (100,000 troops)  
  • Recent Wars: 0
  • Gov Strength: 100%=+5
  • Regional Bonus: 0 
  • Multiple Fronts: -10
  • Total: 97.25

WashingtonEditEdit

  • Nations Per Side: Washington (L)
  • War Tier Score:+29
  • Population:+7
  • Location:+10 (Major city) 
  • Numbers:+11.2
  • Recent Wars:0
  • Vassals:0
  • Gov Strength: 100%=+5
  • Regional Bonus:0

Total:56.2

Result: Vancouver is captured by California, The People's Republic of Washington capituluates and goes under Californian occupation, thus all of Washington's victory points go to California. 

Texan Occupation of New MexicoEdit

Battle of Santa Fe (2026)Edit

Attacker (Texas)

  • Nations: Texas (L)
  • War Points: 40
    • Military: 25
    • Economic: 15
  • Population: 26
  • Location: 0
  • Modifiers: -8
  • Numbers: 22
  • Recent Wars: 0
  • Gov Strength: 100% = 5
  • Unity: 0
  • Result: 125

Defender (New Mexico)

  •  Nations: New Mexico (L)
  • War Points: 13
    • Military: 10
    • Economic: 3
  • Population: 2
  • Location: 15
  • Modifiers: 0
  • Numbers: 5.2
  • Recent Wars: 0
  • Gov Strength: 100% = 5
  • Unity: 0
  • Result: 40.2

Battle Result/Casualties:

Battle of Albuquerque (2026)Edit

Attacker (Texas)

  • Nations: Texas (L)
  • War Points: 40
    • Military: 25
    • Economic: 15
  • Population: 26
  • Location: 5
  • Modifiers: -8
  • Numbers: 22
  • Recent Wars: 0
  • Gov Strength: 100% = 5
  • Unity: 0
  • Result: 130

Defender (New Mexico)

  •  Nations: New Mexico (L)
  • War Points: 13
    • Military: 10
    • Economic: 3
  • Population: 2
  • Location: 10
  • Modifiers: 0
  • Numbers: 5.2
  • Recent Wars: 0
  • Gov Strength: 100% = 5
  • Unity: 0
  • Result: 35.2

Battle Result/Casualties:

Battle of Roswell (2026)Edit

Attacker (Texas)

  • Nations: Texas (L)
  • War Points: 40
    • Military: 25
    • Economic: 15
  • Population: 26
  • Location: 10
  • Modifiers: -8
  • Numbers: 22
  • Recent Wars: 0
  • Gov Strength: 100% = 5
  • Unity: 0
  • Result: 135

Defender (New Mexico)

  •  Nations: New Mexico (L)
  • War Points: 13
    • Military: 10
    • Economic: 3
  • Population: 2
  • Location: 5
  • Modifiers: 0
  • Numbers: 5.2
  • Recent Wars: 0
  • Gov Strength: 100% = 5
  • Unity: 0
  • Result: 30.2

Battle Result/Casualties:

DiscussionEdit

I probably messed this up somehow. Toby2: THEY CALL ME Mr. Awesome!!! 23:53, October 1, 2016 (UTC)

Texas collapses, but loses 53.21% of their manpower. New Mexico loses 83.10% of their manpower.#BRINGBACK THESQUIRREL

Virgianian invasion of South CarolinaEdit

Battle of CharlestonEdit

VirginiaEdit

  • War Tier:37
  • Population:+8
  • Location:+5
  • Mods:-6
  • Numbers:7
  • Gov Strength:+5

Total:56

South CarolinaEdit

  • War Tier:16
  • Population:+5
  • Location:+10
  • Numbers:+4
  • Gov:+5

Total:40

Battle of GeorgetownEdit

VirginiaEdit

  • War Tier:37
  • Population:+8
  • Location:+10
  • Mods:-6
  • Numbers:7
  • Gov Strength:+5

Total:61

South CarolinaEdit

  • War Tier:16
  • Population:+5
  • Location:+5
  • Numbers:+4
  • Gov:+5

Total:35

Battle of Myrtle BeachEdit

VirginiaEdit

  • War Tier:37
  • Population:+8
  • Location:+10
  • Mods:-6
  • Numbers:7
  • Gov Strength:+5

Total:61

South CarolinaEdit

  • War Tier:16
  • Population:+5
  • Location:+5
  • Numbers:+4
  • Gov:+5

Total:35

ResultEdit

  • Virginia loses 23.40%
  • South Carolina loses 33.76%

Virginia collapses South Carolina.

Door Peninsula WarEdit

Battle of SheboyganEdit

MichiganEdit

  • Tiers: +24
  • Population: +10
  • Location: +10
  • Numbers: +3
  • Government:+5
  • Total:52 

WisconsinEdit

  • Tiers: +19
  • Population: +6
  • Location: +5
  • Numbers: +2
  • Government: +5
  • Total:37

Battle of ManitowocEdit

MichiganEdit

  • Tiers: +24
  • Population: +10
  • Location: +10
  • Numbers: +3
  • Government:+5
  • Total:52 

WisconsinEdit

  • Tiers: +19
  • Population: +6
  • Location: +5
  • Numbers: +4
  • Government: +5
  • Total:37

Battle of OcontoEdit

MichiganEdit

  • Tiers: +24
  • Population: +10
  • Location: +10
  • Numbers: +3
  • Government:+5
  • Total:52

WisconsinEdit

  • Tiers: +19
  • Population: +6
  • Location: +5
  • Numbers: +4
  • Government: +5
  • Total:37

Republican Invasion of GeorgiaEdit

Southern FrontEdit

Battle of Valdosta (2027)Edit

  • Republic of America (Attacker)
    • Nations: Florida (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +47.5 (25,000,000)
    • Location: +10 (Minor City)
      • Modifiers: +0
    • Numbers: +50 (250,000 ~ Republican Military)
    • Recent Wars: -3
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10
    • Total: 139.5
  • Georgia (Defender)
    • Nations: Georgia (L)
    • Tiers: +32
      • Military: +20
      • Economic: +12
    • Population: +10 (10,000,000)
    • Location: +5 (Minor City)
      • Modifiers: +0
    • Numbers: +30 (150,000 ~ Georgian Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10
    • Total: 72

Battle of Savannah (2027)Edit

  • Republic of America (Attacker)
    • Nations: Florida (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +47.5 (25,000,000)
    • Location: +5 (Major City)
      • Modifiers: +0
    • Numbers: +50 (250,000 ~ Republican Military)
    • Recent Wars: -3
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10
    • Total: 134.5
  • Georgia (Defender)
    • Nations: Georgia (L)
    • Tiers: +32
      • Military: +20
      • Economic: +12
    • Population: +10 (10,000,000)
    • Location: +10 (Major City)
      • Modifiers: +0
    • Numbers: +30 (150,000 ~ Georgian Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10
    • Total: 77

Battle of Augusta (2028)Edit

  • Republic of America (Attacker)
    • Nations: Florida (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +47.5 (25,000,000)
    • Location: +5 (Major City)
      • Modifiers: +0
    • Numbers: +50 (250,000 ~ Republican Military)
    • Recent Wars: -3
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10
    • Total: 134.5
  • Georgia (Defender)
    • Nations: Georgia (L)
    • Tiers: +32
      • Military: +20
      • Economic: +12
    • Population: +10 (10,000,000)
    • Location: +10 (Major City)
      • Modifiers: +0
    • Numbers: +30 (150,000 ~ Georgian Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10
    • Total: 77

Western FrontEdit

Battle of Columbus (2027)Edit

  • Republic of America (Attacker)
    • Nations: Florida (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +47.5 (25,000,000)
    • Location: +5 (Major City)
      • Modifiers: +0
    • Numbers: +45 (225,000 ~ Republican Military)
    • Recent Wars: -3
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10
    • Total: 129.5
  • Georgia (Defender)
    • Nations: Georgia (L)
    • Tiers: +32
      • Military: +20
      • Economic: +12
    • Population: +10 (10,000,000)
    • Location: +10 (Major City)
      • Modifiers: +0
    • Numbers: +20 (100,000 ~ Georgian Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10
    • Total: 67

Battle of Dalton (2027)Edit

  • Republic of America (Attacker)
    • Nations: Florida (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +47.5 (25,000,000)
    • Location: +10 (Minor City)
      • Modifiers: +0
    • Numbers: +45 (225,000 ~ Republican Military)
    • Recent Wars: -3
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10
    • Total: 134.5
  • Georgia (Defender)
    • Nations: Georgia (L)
    • Tiers: +32
      • Military: +20
      • Economic: +12
    • Population: +10 (10,000,000)
    • Location: +5 (Minor City)
      • Modifiers: +0
    • Numbers: +20 (100,000 ~ Georgian Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10
    • Total: 62

Battle of Rome (2027)Edit

  • Republic of America (Attacker)
    • Nations: Florida (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +47.5 (25,000,000)
    • Location: +10 (Minor City)
      • Modifiers: +0
    • Numbers: +40 (225,000 ~ Republican Military)
    • Recent Wars: -3
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10
    • Total: 134.5
  • Georgia (Defender)
    • Nations: Georgia (L)
    • Tiers: +32
      • Military: +20
      • Economic: +12
    • Population: +10 (10,000,000)
    • Location: +5 (Minor City)
      • Modifiers: +0
    • Numbers: +20 (100,000 ~ Georgian Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10
    • Total: 62

Battle of Atlanta (2028)Edit

  • Republic of America (Attacker)
    • Nations: Florida (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +47.5 (25,000,000)
    • Location: +0 (Capital City)
      • Modifiers: +0
    • Numbers: +45 (220,000 ~ Republican Military)
    • Recent Wars: -3
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10
    • Total: 124.5
  • Georgia (Defender)
    • Nations: Georgia (L)
    • Tiers: +32
      • Military: +20
      • Economic: +12
    • Population: +10 (10,000,000)
    • Location: +15 (Capital City)
      • Modifiers: +0
    • Numbers: +20 (100,000 ~ Georgian Military)
    • Recent Wars: +0
    • Penalties: +0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10
    • Total: 82

DiscussionEdit

Since I'm invading Georgia from the South and the West, I divided their 250k army along 60-40% lines, sending 60% to the South where I have more troops and 40% to where I have lesser. Edge can readjust the concentration if he wants to tho. Anyways, yeah.. and since its two fronts, I decided to give both of us a -10

Even if I assume this to be a march, you are over your maximum manpower because of casualties from the last war. #BRINGBACK THESQUIRREL

I'll discuss it with you on chat if I see you. Until then, I'll explain.. This isn't technically a march I suppose.. I mean, it is but thats primarily only for each front individually. Anyways, so as far as my military size is concerned, here sthe thing.

Florida could originally raise 500,000 men. I sent half of those men, roughly 250,000 men to invade Alabama. I suffered some casualities which reduced those 250,000 men to 175,000 men. However, with the conquest of Alabama, I now have an all new manpool to recruit men from and taking that into consideration, those 175,000 then increased to 225,000. Now that means that I would have 225,000 in Alabama raised and 250,000 still in reserves in Florida. I raise the Floridan reserves and with both of them together, I launched a joint assault upon Southern and Western Georgia. 

Basically, now I am sending 250,000 from Florida to invade Southern Georgia and 225,000 from Alabama to invade Western Florida. This would mean that Georgia would have to split its forces to fight at each front, so I decided to split their force 60-40 with 150,000 going to the Southern front and 100,000 going to the Western front. Hope that solves the issue {{SUBST:RimpSig}} 16:30, October 3, 2016 (UTC)

I did not realize that you only sent half in Alabama. #BRINGBACK THESQUIRREL 05:09, October 4, 2016 (UTC)

Virginan Invasion of North CarolinaEdit

Battle of Fort Fisher State (1st Battle on March)Edit

VirginiaEdit

  • War Tier: 37
  • Population:+13
  • Location:+10
  • Recent Wars:-3
  • Mods:-6
  • Troops:+10
  • Gov Strength: 5

Total:66

North CarolinaEdit

  • War Tier:+27
  • Population:+9
  • Location:+5
  • Troops:+8
  • Gov Strength:5

Total:54

Battle of Bolivia (2nd Battle on March)Edit

VirginiaEdit

  • War Tier: 37
  • Population:+13
  • Location:+10
  • Recent Wars:-3
  • Mods:0
  • Troops:+10
  • Gov Strength: 5

Total:72

North CarolinaEdit

  • War Tier:+27
  • Population:+9
  • Location:+5
  • Troops:+8
  • Gov Strength:5

Total:54

Battle of Route 85 (1st battle of the March)Edit

VirginiaEdit

  • War Tier: 37
  • Population:+13
  • Location:+15
  • Recent Wars:-3
  • Mods:0
  • Troops:+10
  • Gov Strength: 5

Total:71

North CarolinaEdit

  • War Tier:+27
  • Population:+9
  • Location:+0
  • Troops:+8
  • Gov Strength:5

Total:49


Battle of Route 77 (1st Battle of the March)Edit

VirginiaEdit

  • War Tier: 37
  • Population:+13
  • Location:+10
  • Recent Wars:-3
  • Mods:
  • Troops:+10
  • Gov Strength: 5

Total:71

North CarolinaEdit

  • War Tier:+27
  • Population:+9
  • Location:+5
  • Troops:+8
  • Gov Strength:5

Total:54

Battle of Fort Religah (1st battle of the March)Edit

VirginiaEdit

  • War Tier: 37
  • Population:+13
  • Location:+10
  • Recent Wars:-3
  • Mods:
  • Troops:+10
  • Gov Strength: 5

Total:66

North CarolinaEdit

  • War Tier:+27
  • Population:+9
  • Location:+5
  • Troops:+8
  • Gov Strength:5

Total:54

Counter Attack on Route 77Edit

North CarolinaEdit

  • War Tier:+27
  • Population:+9
  • Location:+5
  • Troops:+8
  • Gov Strength:5

Total:54

VirginiaEdit

  • War Tier: 37
  • Population:+13
  • Location:0
  • Recent Wars:-3
  • Mods:-0
  • Troops:+10
  • Gov Strength: 5

Total:62

  • Counter Attack Repealed.

Counter Attack on Route 85Edit

North CarolinaEdit

  • War Tier:+27
  • Population:+9
  • Location:+5
  • Troops:+8
  • Gov Strength:5

Total:54

VirginiaEdit

  • War Tier: 37
  • Population:+13
  • Location:0
  • Recent Wars:-3
  • Mods:0
  • Troops:+6
  • Gov Strength: 5

Total:62

  • Counter Attack Repealed.

Battle of CharlotteEdit

VirginiaEdit

  • War Tier: 37
  • Population:+13
  • Location:+5
  • Recent Wars:-3
  • Mods:0
  • Troops:+40
  • Gov Strength: 5

Total:97

North CarolinaEdit

  • War Tier:+27
  • Population:+9
  • Location:+10
  • Troops:+29
  • Gov Strength:5

Total:80

Battle of ConcordEdit

VirginiaEdit

  • War Tier: 37
  • Population:+13
  • Location:+10
  • Recent Wars:-3
  • Mods:0
  • Troops:+40
  • Gov Strength: 5

Total:102

North CarolinaEdit

  • War Tier:+27
  • Population:+9
  • Location:+5
  • Troops:+29
  • Gov Strength:5

Total:80

Battle of SalisburyEdit

VirginiaEdit

  • War Tier: 37
  • Population:+13
  • Location:+10
  • Recent Wars:-3
  • Mods:0
  • Troops:+40
  • Gov Strength: 5

Total:102

North CarolinaEdit

  • War Tier:+27
  • Population:+9
  • Location:+10
  • Troops:+29
  • Gov Strength:5

Total:80

ResultEdit

North Carolina Collapses.

DiscussionEdit

Fixed a few errors in the first year and added the second year. Since she explicitly stated she was defending her Northern Border, I assumed the only 2 counter attacks being launched where the two that would be in the north. Since her defenders are in the north not in the south, The invasion of Nashville will not have the bulk of the military

Subjugation of TennesseeEdit

Battle of MemphisEdit

MississippiEdit

  • War Tier: +13
  • Population: +6
  • Location: +5
  • Recent Wars: -4
  • Mods: 0
  • Troops: +23.2
  • Gov Strength: +5

Total: 48.2

TennesseeEdit

  • War Tier: +14
  • Population: +6.6
  • Location: +10
  • Troops: +16.5
  • Gov Strength: +5

Total: 42.1

Battle of JacksonEdit

MississippiEdit

  • War Tier: +13
  • Population: +6
  • Location: +10
  • Recent Wars: -4
  • Mods: 0
  • Troops: +23.2 (118,332 troops)
  • Gov Strength: +5

Total: 53.2

TennesseeEdit

  • War Tier: +14
  • Population: +6.6
  • Location: +5
  • Troops: +16.5
  • Gov Strength: +5

Total: 37.1

Battle of ColumbiaEdit

MississippiEdit

  • War Tier: +13
  • Population: +6
  • Location: +10
  • Recent Wars: -4
  • Mods: 0
  • Troops: +23.2
  • Gov Strength: +5

Total: 48.2

TennesseeEdit

  • War Tier: +14
  • Population: +6.6
  • Location: +5
  • Troops: +16.5
  • Gov Strength: +5

Total: 37.1

ResultEdit

DiscussionEdit

Californian Conquest of Arizona Edit

Battle of Quartzsite Edit

CaliforniaEdit

Nations Per Side: California (L)

War Tier Score: +40

Population: +45.25 (45862000) 

Location: +10 (Minor city)

Numbers: +40 (200,000 troops)

Gov Strength: 100% = +5

Recent Wars: -8 (Washington War)

Regional Bonus: 0

Total: 132.25

Arizona Edit

Nations Per Side: Arizona (L)

War Tier Score: +24

Population: +6

Location: +5

Numbers: +6.731 (36,655 troops)

Gov Strength: 100%= +5

Recent Wars: 0

Regional Bonus: 0

Total: 46.731

Battle of BrendaEdit

CaliforniaEdit

Nations Per Side: California (L)

War Tier Score: +40

Population: +45.25

Location: +10 (Minor city)

Numbers: +40 (200,000 troops)

Gov Strength: 100% = +5

Recent Wars: -8 (Washington War)

Regional Bonus: 0

Total: 132.25

Arizona Edit

Nations Per Side: Arizona (L)

War Tier Score: +24

Population: +6

Location: +5

Numbers: +6.731 (36,655 troops)

Gov Strength: 100%= +5

Recent Wars: 0

Regional Bonus: 0

Total: 46.731


Battle of Glendale EditEdit

CaliforniaEditEdit

Nations Per Side: California (L)

War Tier Score: +40

Population: +45.25

Location: +10 (Minor city)

Numbers: +40 (200,000 troops)

Gov Strength: 100% = +5

Recent Wars: -8 (Washington War)

Regional Bonus: 0

Total: 132.25

Arizona EditEdit

Nations Per Side: Arizona (L)

War Tier Score: +24

Population: +6

Location: +5

Numbers: +6.731 (36,655 troops)

Gov Strength: 100%= +5

Recent Wars: 0

Regional Bonus: 0

Total: 46.731

Battle of PheonixEditEdit

CaliforniaEditEdit

Nations Per Side: California (L)

War Tier Score: +40

Population: +45.25

Location: +0 (Capital)

Numbers: +40 (200,000 troops)

Gov Strength: 100% = +5

Recent Wars: -8 (Washington War)

Regional Bonus: 0

Total: 122.25

Arizona EditEdit

Nations Per Side: Arizona (L)

War Tier Score: +24

Population: +6

Location: +15 (Capital)

Numbers: +6.731 (36,655 troops)

Gov Strength: 100%= +5

Recent Wars: 0

Regional Bonus: 0

Total: 56.731



Battle of ScottsdaleEditEdit

CaliforniaEditEdit

Nations Per Side: California (L)

War Tier Score: +40

Population: +45.25

Location: +10 (Minor city)

Numbers: +40 (200,000 troops)

Gov Strength: 100% = +5

Recent Wars: -8 (Washington War)

Regional Bonus: 0

Total: 132.25

Arizona EditEdit

Nations Per Side: Arizona (L)

War Tier Score: +24

Population: +6

Location: +5

Numbers: +6.731 (36,655 troops)

Gov Strength: 100%= +5

Recent Wars: 0

Regional Bonus: 0

Total: 46.731

Result: All 5 victory points are conquered by California, Arizona is conquered by Californa and CA gets all of AZ's VPs.

New England Invasion of Rhode IslandEdit

Battles of Providence and Newport Military Power

Mass T3 +10

Rhode Island T5 +5

Defender: Rhode Island

Capital +15

Near Coastline +5

Stable Gov +5

Attacker: New England

Capital +0

Near Coastline +5

20,000 Men +4

Stable Gov +5

Economy

Rhode Island +3

New England +12

Total Rhode Island=33 New England=36

DiscussionEdit

I can't even check this because of how bad it is formated


Royal Minnesota Invasion of North DakotaEdit

Note: this invasion commenced before the "LISC" penelty was added, and thus will not be applied.This will be the last algo done without the reforms in place.

Battle of BismarkEdit

MinnesotaEdit

  • War Tier:19
  • Numbers:+16
  • Population:+5
  • Location:0
  • Recent Wars:0
  • Gov:+5

Total:45

North DakotaEdit

  • War Tier:8
  • Numbers:2
  • Population:1
  • Location:+15
  • Recent Wars:0
  • Gov:5

Total:31

ResultEdit

North Dakota collapses.


ASA invasion of KentuckyEdit

Battle of LexingtonEdit

Allied StatesEdit

  • War Tier:40
  • Population:22.25
  • Location:+5
  • Troops:6
  • Recent Wars:-10
  • Gov Strength:5

Total:68.25

KentuckyEdit

  • War Tier:11
  • Population:+4
  • Location:+10
  • Troops:+3
  • Recent Wars:0
  • Gov Strength:5

Total:33

Battle of LouisvilleEdit

Allied StatesEdit

  • War Tier:40
  • Population:22.25
  • Location:+5
  • Troops:6
  • Recent Wars:-10
  • Gov Strength:5

Total:68.25

KentuckyEdit

  • War Tier:11
  • Population:+4
  • Location:+10
  • Troops:+3
  • Recent Wars:0
  • Gov Strength:5

Total:33

Battle of FrankfortEdit

Allied StatesEdit

  • War Tier:40
  • Population:22.25
  • Location:+0
  • Troops:6
  • Recent Wars:-10
  • Gov Strength:5

Total:63.25

KentuckyEdit

  • War Tier:11
  • Population:+4
  • Location:+10
  • Troops:+3
  • Recent Wars:0
  • Gov Strength:5

Total:38

ResultEdit

Kentucky Collapses

Republican-Allied WarEdit

South Carolina FrontEdit

Battle of Charleston (2029)Edit

  • Republic of America (Attacker)
    • Nations: Florida (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +35.75 (35,000,000)
    • Location: +5 (Major City)
      • Modifiers: +0
    • Numbers: +26.6 (400,000 ~ Republican Military)
    • Recent Wars: -12
    • Penalties: -0
    • Government Strength: +5
    • Unity Bonus: +0
    • Fronts: -0
    • Total: 103.35
  • Allied States of America (Defender)
    • Nations: Virginia (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +22.25 (25,000,000)
    • Location: +10 (Major City)
      • Modifiers:
    • Numbers: fill it up boi
    • Recent Wars: -10
    • Penalties: -0
    • Government Strength: +5
    • Unity Bonus: +0
    • Fronts: -10 (Allied Invasion of Kentucky)
    • Total: 57.25 (without army number)

ResultsEdit

Battle of Georgetown (2029)Edit

  • Republic of America (Attacker)
    • Nations: Florida (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +35.75 (35,000,000)
    • Location: +10 (Minor City)
      • Modifiers: +0
    • Numbers: +26.6 (400,000 ~ Republican Military)
    • Recent Wars: -12
    • Penalties: -0
    • Government Strength: +5
    • Unity Bonus: +0
    • Fronts: -0
    • Total: 108.35
  • Allied States of America (Defender)
    • Nations: Virginia (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +22.25 (25,000,000)
    • Location: +5 (Minor City)
      • Modifiers:
    • Numbers: fill it up boi
    • Recent Wars: -10
    • Penalties: -0
    • Government Strength: +5
    • Unity Bonus: +0
    • Fronts: -10 (Allied Invasion of Kentucky)
    • Total: 52.25 (without army number)

ResultsEdit

Battle of Myrtle Beach (2029)Edit

  • Republic of America (Attacker)
    • Nations: Florida (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +35.75 (35,000,000)
    • Location: +10 (Minor City)
      • Modifiers: +0
    • Numbers: +26.6 (400,000 ~ Republican Military)
    • Recent Wars: -12
    • Penalties: -0
    • Government Strength: +5
    • Unity Bonus: +0
    • Fronts: -0
    • Total: 108.35
  • Allied States of America (Defender)
    • Nations: Virginia (L)
    • Tiers: +40
      • Military: +25
      • Economic: +15
    • Population: +22.25 (25,000,000)
    • Location: +5 (Minor City)
      • Modifiers:
    • Numbers: fill it up boi
    • Recent Wars: -10
    • Penalties: -0
    • Governemnt Strength: +5
    • Unity Bonus: +0
    • Fronts: -10 (Allied Invasion of Kentucky)
    • Total: 52.25 (without army number)

New England and FSA Invasion of ConnecticutEdit

Battle of HartfordEdit

Defender (Connecticut)

At Capital +15

War Score +5

Gov Stability +5

Total is 25


Attacker (New England)

At Capital +0

War Score +20

Gov Stability +5

75,000 men + 5

Total is 30

Result is New England victory

Battle of ColchesterEdit

Defender (Connecticut)

Major City +10

Gov Stability +5

War Score +5

Total is 20


Attacker (New England)

Major City +5

Gov Stability +5

War Score +20

75,000 men +5

Total is 35

Result is a New England victory

Battle of New LondonEdit

Defender (Connecticut)

Minor City +5

Gov Stability +5

War Score +5

Total is 15


Attacker (New England)

Minor City + 10

Gov Stability +5

War Score +20

75,000 troops +5

Total is 40

Result is a New England victories in all 3 battles


ResultsEdit

DiscussionEdit

2nd Cascadian War[1]Edit

2nd Battle of Portland (2029)Edit

California-Washington-ArizonaEditEdit

  • Nations Per Side: California-Washington (L)
  • War Tier Score:+40
  • Population:+47 (52,593,000)
  • Location:+5 (Major city) 
  • Numbers:+10 (150,000)
  • Recent Wars:-4 (Arizona, Washington)
  • Vassals:0
  • Gov Strength: 96%=+5
  • Regional Bonus:0

Total:+102

Casulties: 150,000 x .15=22500 

150,000 -22,500= 127500

OregonEdit

  • Nations Per Side: Oregon (L) 
  • War Tier Score:+24
  • Population:+4
  • Location:+10
  • Numbers:+1.05867 (+15,880)
  • Recent Wars:-4 (Washington War) 
  • Vassals:0
  • Gov Strength:100%=+5
  • Regional Bonus:0
  • Lion's in sheep clothing  40 x .4= 16
  • 40+16= 56.0821333334

Total: 56.0821333334

Casulties: +15,800 x .50= 7,900

15,800 - 7,900 = 7,900  

2nd Battle of St Helen's (2029)EditEdit

CWAEdit

  • Nations Per Side: California-Washington (L)
  • War Tier Score:40
  • Population:+47
  • Location:+10
  • Numbers:+10
  • Recent Wars:-4 
  • Vassals:0
  • Gov Strength: 100%=+5
  • Regional Bonus:0

Total:108

OregonEdit

  • Nations Per Side: Oregon (L) 
  • War Tier Score:24
  • Population:4
  • Location:+5
  • NUmbers:+2
  • Recent Wars:0
  • Vassals:0
  • Gov Strength:100%=+5
  • Regional Bonus:0

Total:56

2nd Battle of Umattila (2029)Edit

CWAEdit

  • Nations Per Side: CWA
  • War Tier Score:29
  • Population:+7
  • Location:+5
  • Numbers:+4.8
  • Recent Wars:0
  • Vassals:0
  • Gov Strength: 100%=+5
  • Regional Bonus:0

Total:

OregonEditEdit

  • Nations Per Side: Oregon (L) 
  • War Tier Score:24
  • Population:4
  • Location:+10
  • NUmbers:+2
  • Recent Wars:0
  • Vassals:0
  • Gov Strength:100%=+5
  • Regional Bonus:0

Total:53

2nd Battle of Irrigon (2029)Edit

CWAEditEdit

  • Nations Per Side: Washington (L) Califronia (M)
  • War Tier Score:29
  • Population:+7
  • Location:+5
  • Numbers:+4.8
  • Recent Wars:0
  • Vassals:0
  • Gov Strength: 100%=+5
  • Regional Bonus:0

Total:50.8

OregonEditEdit

  • Nations Per Side: Oregon (L)
  • War Tier Score:24+8
  • Population:4
  • Location:+10
  • NUmbers:+2
  • Recent Wars:0
  • Vassals:0
  • Gov Strength:100%=+5
  • Regional Bonus:0

Total:53

2nd Battle of Columbia City (2029)Edit

CWAEditEdit

  • Nations Per Side: Washington (L)
  • War Tier Score:29
  • Population:+7
  • Location:+5
  • Numbers:+4.8
  • Recent Wars:0
  • Vassals:0
  • Gov Strength: 100%=+5
  • Regional Bonus:0

Total:50.8

OregonEditEdit

  • Nations Per Side: Oregon (L) California (M)
  • War Tier Score:24+8
  • Population:4
  • Location:+10
  • NUmbers:+2
  • Recent Wars:0
  • Vassals:0
  • Gov Strength:100%=+5
  • Regional Bonus:0

Total:53

ResultEdit

  • 1 victory for Washington.

DiscussionEdit

Pennsylvanian Invasion of OhioEdit

Battle of Cleveland (2031)Edit

Pennsylvania (Desicive Victory)Edit

  • Nations Per Side: Pennsylvania (L)
  • War Tier Score: +37
  • Population:+5
  • Location:+5
  • Numbers:+33
  • Recent Wars:0
  • Vassals:0
  • Gov Strength: +5
  • Regional Bonus:0

Total: 85

Ohio (Defeated)Edit

  • Nations Per Side: Ohio (L)
  • War Tier Score: +22
  • Population: +5
  • Location:+10
  • Numbers:+20
  • Recent Wars:0
  • Vassals:0
  • Gov Strength: +5
  • Regional Bonus:0

Total:  62

First Battle of Colombus (2031)Edit

Pennsylvania (Indecisive Victory)Edit

  • Nations Per Side: Pennsylvania (L)
  • War Tier Score: +37
  • Population:+5
  • Location:+0
  • Numbers:+22.4
  • Recent Wars:0
  • Vassals:0
  • Gov Strength: +5
  • Regional Bonus:0

Total: 69.4

Ohio (Defeated)Edit

  • Nations Per Side: Ohio (L)
  • War Tier Score: +22
  • Population: +5
  • Location:+15
  • Numbers:+14
  • Recent Wars:0
  • Vassals:0
  • Gov Strength: +5
  • Regional Bonus:0

Total:  61

ResultEdit

  • 1 Descisive, 1 Total and 1 Inconclusive Pennsylvanian Victories. Out of Pennsylvania's 500,000 sent as a expiditionary force, 336,000 survive. Out of Ohio's initial 600,000 defense force, 210,000 remain. Pennsylvania occupies both Mansfield and Cleveland. Pennsylvania occupies the metropolitan area of Colombus, but the capital proper remains in Ohioian control.

DiscussionEdit

Uhhh Penns max manpower is 260,000, unless you have taken territory I am unaware of. Ohios is  240,000, under the algo for NPC rules they would only deploy 120,000. Also you deleted your own battle or something since there have only been 2 done. Child. Save yourself. ~Edge

Ohion WarEdit

Battle of ToledoEdit

MichiganEdit

OhioEdit

Michigan Invasion of MinnesotaEdit

Battle of Saint Paul (Decisive Michigan Victory)Edit

MichiganEdit

Tiers: +32

Population: +15

Location: 0

Numbers: +13

Government: +5

Total: 65

MinnesotaEdit

Tiers: +19

Population: +5

Location: +15

Numbers: +5

Governemnt: +5

Total: 49

Battle of Duluth (Total Michigan Victory)Edit

MichiganEdit

Tiers: +32

Population: +15

Location: +5

Numbers: +13

Governmment: +5

Total: 70

MinnesotaEdit

Tiers: +19

Population: +5

Location: +10

Numbers: +5

Government: +5

Total: 44

Battle of Minneaoplis (Total Michigan Victory)Edit

MichiganEdit

Tiers: +32

Population: +15

Location: +5

Numbers: +13

Government: +5

Total: 70

MinnesotaEdit

Tiers: +19

Population: +5

Location: +10

Numbers: +5

Government: +5

Total: 44

Year 2Edit

Battle of RochesterEdit

MichiganEdit

Tiers: +32

Population: +15

Location: +5

Numbers: +13

Government: +5

Total: 70

MinnesotaEdit

Tiers: +19

Population: +5

Location: +10

Numbers: +5

Government: 0

Total: 35

Battle of BrainerdEdit

MichiganEdit

Tiers: +32

Population: +15

Location: +10

Numbers: +13

Government: +5

Total: 75

MinnesotaEdit

Tiers: +19

Population: +5

Location: +5

Numbers: +5

Government: 0

Total: 34

Result:Edit

Minnesota collapses in the face of Michigander technological might.

ASA Invasion of OhioEdit

I will have this done tommorow sorry. ~Edge

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